The latest AMD Adrenalin driver, version 26.10.1, addresses frame pacing issues in FSR 4 frame generation for specific titles. Testing confirms that games with native FSR 4 integration now exhibit smoother frame delivery, effectively resolving the persistent double-tap and erratic pacing problems observed in previous versions. However, this improvement is not universal. Titles relying on older FSR 3.1.5 or earlier implementations continue to suffer from broken frame pacing on RDNA 4 architecture, regardless of the driver update. The fix is applied at the driver level and does not require manual overrides. While the update provides a significant improvement for supported titles, the inconsistent performance across different game versions highlights the ongoing challenges in achieving uniform frame pacing. The reviewer notes that software-based measurement tools remain unreliable for verifying frame generation performance, necessitating the use of slow-motion camera footage to accurately assess the actual frame delivery and pacing in real-world scenarios.
AMD driver version 26.10.1 improves frame pacing for FSR 4 frame generation in games with native integration. Games using FSR 3.1.5 or earlier versions still experience broken frame pacing on RDNA 4 hardware.
The driver-level fix for FSR 4 does not require manual configuration or frame generation overrides. Software-based measurement tools are unreliable for verifying frame generation performance due to inaccurate reporting.
Slow-motion camera footage is necessary to accurately assess real-world frame pacing and delivery. RDNA 3 GPUs demonstrate better frame pacing than RDNA 4 in some FSR 3 titles, despite the driver update.
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Worth noting
- The reviewer notes that software-based measurement tools are unreliable for verifying frame generation performance, and the results are based on the reviewer's own slow-motion camera analysis.
- The video contains a sponsored segment for the AOC Agon Pro AG276QSG2 gaming monitor.