Nvidia has introduced a new performance-focused preset, labeled "Preset C," for its DLSS frame generation technology via a beta update. This update aims to improve frame rates by utilizing a faster, more lightweight AI model compared to the existing "Preset B." Testing indicates that while the new preset provides a frame rate uplift of approximately 5% to 18% depending on the amplification factor, it introduces a noticeable quality deficit in complex scenes, particularly with particle effects and text rendering. The update is currently available for GeForce RTX 40 and 50 series GPUs, as well as RTX Spark laptops. While the performance gains are measurable, the trade-off in visual fidelity suggests that users may need to weigh the benefits of higher frame rates against the potential for increased visual artifacts. The update also includes support for additional games, such as Hogwarts Legacy and Where Winds Meet, as part of Nvidia's ongoing efforts to expand DLSS 5 compatibility.
Nvidia's new DLSS frame generation beta update introduces "Preset C" as a faster, more lightweight alternative to "Preset B." Testing shows that "Preset C" can provide a frame rate increase of 5% to 18% depending on the amplification factor used.
The new preset exhibits a clear visual quality deficit compared to "Preset B," especially in complex scenes involving particle effects. The update is compatible with GeForce RTX 40 and 50 series GPUs and RTX Spark laptops.
Nvidia has expanded DLSS 5 support to include titles like Hogwarts Legacy and Where Winds Meet.
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Worth noting
- The performance testing for the DLSS frame generation update was limited to a single game, Crimson Desert.
- The discussion regarding the Nintendo Switch 2 and its performance is based on limited testing and may not reflect final retail hardware performance.
- The term "vibe coding" is used as a colloquialism and does not represent a formal industry standard or methodology.